Wednesday, May 9, 2018

Lead Painter's League 2017, Round 10 - D is for Deep Ones

My entry for the Lead Painter League 2017, Round 10 (which I neglected to post).



A collection of small Deep Ones from Grenadier and RAFM and a big guy from the Strange Aeons game. The little girl is from Statuesque and was shown on the blog about a year ago.

Lead Painter's League 2017, Round 9 - Imperial Agents

My entry for the Lead Painter League Round 9, 2017 (which I apparently never posted).



These miniatures are from a variety of sources.

The nuns are conversions. I'm using them as Order Famulous novices.
EMP Games

The 'Adeptus Painticus" guy is a fan sculpt from the Collecting Citadel Miniatures group.
Collecting Citadel Miniatures

The guard are Empire bodies, Cadian Arms, Bretonnian helmets, and I think the leader has a Cadian face.

The Order Pronatus is a converted 'Hussar Girl in Winter Garb':
Hussar Girl


Blue Hair gunslinger is the Ordic Pistolier from the Warmachine game.

Mr. Servo Skull is also converted, using a vox piece from a Imperial Guard backpack. 

Monday, April 23, 2018

Frateris Milita Recruits

I added two new recruits to my small Frateris Militia band. The woman is from the Void/Urban Mammoth range, the man is a militia miniature from the old 2nd edition 40K days, with some weapon swaps from Mad Robot.



Saturday, April 7, 2018

Tau Kill Team Worm Warrior

I added a member to my Tau Kill Team for Shadow War: Armageddon. The original model is a 'Worm Man' from Hydra Miniatures' Retro Raygun range. After removing his original gun, I added a Tau carbine, a greenstuff helmet, and some new greenstuff arms.


Monday, April 2, 2018

Shadow War Armageddon - Sister Ignatia and Sister Repentia - Final Battle

About a week and a half ago, I played the penultimate game of the Shadow War: Armageddon campaign my friend and I had been running. After winning it, I had acquired sixteen 'Promethium Caches' and therefore needed one more win to end the campaign victoriously.

I decided to switch out my flamer for a second storm bolter. I wanted to do a conversion, since the flamer gunner, Sister Ignatia, had a badass mask and the storm bolter model doesn't. I sculpted the mask out of greenstuff- I was pretty happy with it because it's one of the more detailed things I've sculpted and seems to match the original pretty well.
 

I also wanted to paint a Sister Repentia, a special character option. I had an extra promethium cache anyway, so I wanted to use her in the (assumed) final game. Her stats are pretty terrible compared to the Celestian, but I wanted to add her anyway. I decided to paint an unofficial model from Wargames Exclusive. She's on the cheesecake/pinup side, which I guess was good since she spent the majority of the game face down, ass up, after getting shot in the back by an ork with a big shoota.


One other little addition was a small shrine marker with no specific purpose, made from a broken Hirst Arts gothic bit and an extra piece from the Immolator frame.

  


My good luck held out for the final game which my friend and I squeezed in today. My opponent had elected to play the 'Rescue' mission, as I had captured one of his ork warriors in the previous game, and I'd hit the required fifteen Promethium caches and needed to win one more game.


The game might have gone either way really, but he had a very unfortunate roll on the 'promethium sprawl' table. There was a corrosive slick on the battlefield that made running and charging into combat very dangerous. As it turned out, he took the risk of running several times (what ork wouldn't) and his boss and another warrior went down after slipping on the slick.

The Repentia sentry spotted a raider and was immediately sprayed with bullets from behind. I failed my first attempt to bring on reinforcements, so there were some scary moments. The Sister Superior took a bunch of hits from the big shoota, knocking her flat. Praise the Emperor, her armor kept her safe, and after that the battle started heading south for my opponent as I brought reinforcements into the fray and started gunning down greenskins left and right.


This is my final Kill Team composition, including the optional special characters and extra little things like the shrine and cherub. I like this Kill Team quite a lot and got pretty attached to their narrative. They performed extremely well, although I have to admit there was a lot of luck considering I never rolled a death on the recovery table.



Thursday, March 29, 2018

Space Hulk - Laboratorium Malum Plantae


Now that the 'Build Something' contest on the Lead Adventure Forum has run its course, I have some detail pictures to add to this thread. My entry, fitting the 'Ill Advised' theme of this year's contest, was a ship board repository for dangerous plants which would build onto my existing Space Hulk layout- the Laboratorium Malum Plantae. The backstory is that the section was administered by Adeptus Mechanicus seeking a more virulent form of bio-wire (which some may recall from the olden days of Rogue Trader). Naturally, things got out of hand somehow...

My goal was to create some mini-narratives on this rather large section. The first was a locked cabinet containing anti-plant spray, along with a poor unfortunate adept who was targeted by the bio-wire as it broke free. Why was it locked?


Another point of interest would be a carnivorous plant, probably from Catachan. It was made with some lily pods for mouths, wire for stalks, and plastic leaves. This piece is removable, so that it can be used for death world terrain, or removed if it is destroyed so that it can be passed safely.   

  




There are two large doors into the section, integrated into the layout. This one closed off in time, snipping a vine that had tried to snake its way down the corridor when the 'accident' happened.





The middle section contains long-dead plants- at some point the automated feeding and watering mechanism must have failed. This dome was never breached.



Some plant life attempting to establish itself in the corner, over a nice vent with warm humid air.



The second large door wasn't sealed fully; plant life has made its way past. The plan is that some further sections will have this sort of mossy mildew look.




 

Overall a pretty fun build to make, and one I'd been wanting to get to for a long time.

Tuesday, December 5, 2017

Arthur Rackham Style Trees

I recently finished up a project that I've had set aside for quite a long time, trees and thickets in the style of the iconic illustrator Arthur Rackham.





Tutorial here:
Dr. Mathias's Arboreal Extravaganza